With LetsEncrypt, would a wildcard cert even really be necessary? You could just generate a cert for a new subdomain whenever a new user publishes an HTML game for the first time. They do have rate limits but I imagine the public one could be workable, and if not, one can always contact them to work out potential rate limit increases (there's a form on their rate limits page for it).
Daiz
2
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A member registered Nov 24, 2016
Recent community posts
Hello! One change I would appreciate a lot would be to have player movement and camera scrolling update at 60FPS while you're running around on the map - 30FPS scrolling/movement in a top-down-ish 2D game like this just doesn't feel very good at all. Thankfully the game is slow-paced enough that it doesn't end up making me straight up nauseous like in some faster titles that have been inexplicably locked at 30FPS, but it's certainly not doing the game any favors either.
Besides that, everything here sounds solid! Looking forward to the updates!